Wednesday, March 28, 2012
Animation Inspiration
This is an animated short using some amazing CG and great story as well as visual development.
Simulation
Our next project is to create a simulation of something. I had a bunch of ideas including rain in the city at night as well as a locomotive train crashing into the dirt but in the end I am going with an underwater simulation. Im going to create a full underwater coral reef along with some fish and ocean fauna.
For inspiration Im using real images of the great barrier reef off the coast of australia as well as some of the best underwater CG created by Pixar for Finding Nemo.
For inspiration Im using real images of the great barrier reef off the coast of australia as well as some of the best underwater CG created by Pixar for Finding Nemo.
Tuesday, March 13, 2012
G4TV Station Promo Final
This is my final Station Promo for G4TV. It took alot of work and Im not even getting graded for the revisions I have made. Please enjoy. Leave any comments below.
Saturday, March 10, 2012
Tuesday, February 28, 2012
Show Bumper
The Walking Dead
Now we are creating a Network Bumper which advertises the show mostly with a tag for the network.
For my first idea, i thought of using The Walking Dead. I want to go for a more realistic look to my animation and really get into better texturing and lighting setups.
Avatar the Last Airbender
This idea is a little ambitious considering I cant use more native fluid dynamic applications like realflow or maya. I also think this one might be difficult to read in terms of length of the bumper and the complexity of the imagery.
Dragon Ball Z
Monday, February 27, 2012
Network Promo G4TV
Here are the first and second passes to the G4TV promo. The concept is essentially the same but I felt that it could be more interesting and more cohesive this way then what I showed in my storyboard.
Wednesday, February 22, 2012
Network ID Final Pass
Here is an updated version of my Network ID for The Rock Rebellion. I added lens flares, blurred background and increased the gamma and lighting effects to reduce the amount of darkness.
Friday, February 10, 2012
Network Promo Concepts
Toonami
My first Idea for the 10 second Station Promo is for Toonami. It no longer exists but when it did, it was a cartoon day part for cartoon network where they would show some of their more adult shows like dragonball Z, Naruto, Inuyasha etc.
I really like the idea of making a space ship interior and making a character and animating it. Ultimately I really want to do Character animation and short films with my career as opposed to solely network design.
Shot breakdown:
Frame 1: Computer AI announces it is receiving an "Exclusive Package" which is referring to the broadcasting for tonights show on Toonami.
Frame 2: A space ship arrives in the hanger
Frame 3: A Dark figure is walking down a futuristic space ship hallway heading towards the viewer.
Frame 4: The AI announces that the package has been received and is uploading to Tom(Toonami's host) and Tom is still walking while viewing the shows on a hologram projector. Clips of the shows characters will be quickly displayed.
Frame 5: Tom enters the main console room and greets the AI.
Frame 6: As Tom hits a few buttons, The "Only on Toonami" tag shows up on screen.
G4TV
My second idea is to do something with G4TV and how they are an all games channel. I want it to go through game history starting with pong and then transitioning to some more current graphical games with some more typographic design elements in the promo.
This concept is the one I am thinking of doing due to time restraints and I would like to incorporate more design and animation into this one.
Shot Breakdown:
Shot Breakdown:
Frame 1: It starts out with a 3D representation of PONG. a classic video game staple.
Frame 2: As we fly towards PONG, the view shifts to a more 3D view.
Frame 3:A ship flies out from behind the camera and takes the viewer along as it blasts at space invader.
Frame 4: The space invader blows up in a classic 16 Bit explosion as the viewer flys through it.
Frame 5: we are now following a missile as it flies towards a reticle targeting the word "TV".
Frame 6: As it explodes we see the word "For Gamers" covered in a forcefield.
Frame 7: The viewer rotates around the "For Gamers" to reveal "By Gamers" which then gets crushed by a block which makes up the G4TV Logo.
Wednesday, February 8, 2012
Station ID Animation First Pass
Here is the first pass to my Station ID animation for my "Rock Rebellion" network. I spent a total of 4 weeks working on this. All of the modeling, lighting, rendering and post production was done by me. I'm very proud of my animation and am actually going to improve it slightly. Dan Hopen thought it might be too dark to really see all of it, so im going to update it and post it here when its ready but for now enjoy this "semi" final animation.
Thursday, February 2, 2012
Second animatic plus stills
Heres a still shot rendered from cinema 4D of a guitar that is in my network ID animation. Everything you see is modeled, textured and lit by me. Leave any comments below!
Oh yeah and heres the second animatic...
Animation studies
Here are two animation studies I did to reinforce some of cinema 4D's animation tools. The first one is the PSR constraint.
This second animation is a motion system study. The motion system is an extremely flexible and valuable animation tool. Essentially you can set up these animations and mix them to create custom, interpolated animations.
Wednesday, January 25, 2012
5 Second Animation
Here's a quick 5 Second animation done for class using Cinema 4D. Im just getting used to using C4D and the tools available. More animations to come!
Monday, January 16, 2012
Station ID Concept and Research
Our first project is to make a Station ID using cinema 4D. So to start out I came up with a list of different themes that I like that might make good station ID's while also being fun to make.
Pirate Network
I thought a pirate themed network might be a fun idea so I came up with some storyboard sketches and reference images.
Pirate Network
I thought a pirate themed network might be a fun idea so I came up with some storyboard sketches and reference images.
These renders are just reference to what I think I want my station ID to look like in terms of Level of detail and aesthetics.
Time Travel Channel
This channel I thought would be an interesting interplay between the future, present and past shows. I love the idea of something mechanical and sci-fi at the same time so I envisioned a machine from something out of the 1860's with lots of gears and rotating parts with a great sci-fi plasma effect.
Rock Channel
This station is more of a music channel similar to MTV but only with rock music. For my concept, I wanted to show the stage and the intensity of a rock show with all the great music and atmospheric effects like pyrotechnics and laser shows.
Ninja News Network
For this station ID I wanted something a little more fantasy and went with ninjas! Im staying away from characters for this project so unfortunately they are only objects and not humans.
Thursday, January 12, 2012
Welcome
Welcome to my Cinema 4D Modeling and Animation Blog for Ringling College of Art and Design, Department of Motion Design. On this blog I will post plenty of process work and final animations/projects that I design and create throughout the semester.
Please follow and Enjoy!
Please follow and Enjoy!
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